package we3d.material 
{
	import we3d.mesh.Face;
	
	public class WireAttributes extends FlatAttributes implements ISurfaceAttributes
	{
		public function WireAttributes (lineColor:int=0x402010, lineAlpha:Number=1, lineStyle:Number=0) {
			this.color = lineColor;
			this.alpha = lineAlpha;
			this.lineStyle = lineStyle;
		}
		
		/** 
		* Line thickness if outlines is true 
		*/
		public var lineStyle:int;
	}
	
}